We love sharing our insights!

As we believe in developer empowerment, we’d like to share our most recent insights, knowledge scoops and blogs! We are happy to offer tips & tricks that can help you elevate your games!
Blog

Mr. Pain and All the Ways We Used AI for Its Game Design

06.02.2023
Late 2022 was when at least two things were discussed non-stop. The first one was AI, capabilities of which have reached their current peak and made it the hottest topic…
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Blog

Creativity VS. Marketability in Hyper-Casual: Interview with Umut, Game Lead at Sunday

30.01.2023
Umut Önel — the Head of Sunday’s Team Coconut — is a master at developing highly successful yet creative games. With 7 years in hyper-casual and a portfolio of smash…
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Blog

In the Spotlight: Team Coconut and Their Approach to Addictive Gameplay

23.01.2023
Step inside the world of Team Coconut, an experienced group designing some seriously addictive hyper-casual games here at Sunday. This agile team has been shaking up the whole scene with…
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Blog

How to Enable Success: Interview with Balaji, Sunday’s Head of Publishing

24.11.2022
Balaji’s schedule is packed: as the Head of Publishing, he is one of the busiest people on the team. Switching between meetings, studios, and Sunday’s offices, he’s the spark plug…
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Insights

Step-by-Step of Sunday’s Hiring Process (with Tips!)

18.11.2022
Thanks to our passion for creating the best games, Sunday continues to grow and hire exceptional talent from all over the globe. Whether you’ve already built a dazzling career in…
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Blog

In the Spotlight: Sunday’s Publishing Team

11.11.2022
Working and publishing with Sunday is an opportunity dozens of studios have already benefited from. We coach and mentor every single one of them, we relentlessly test prototypes, analyze data,…
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Christoph Sachsenhausen, Managing Director at Sunday
Blog

Beating the Recession: Interview with Christoph, Sunday’s Managing Director

04.11.2022
It’s not a secret that the world economy is entering a recession phase. Naturally, consumer-focused entertainment companies, including those in the hyper-casual industry, are among the first to feel it.
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Scoop

Hyper-Casual Game Art – Tips & Tricks To Make Your Game Look More Polished!

20.10.2022
With these Tips & Tricks you will be having no problems making your game look more polished and helping your Studio to get better KPIs!…
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Insights

Doing It First: Testing Hyper-Casual Games with Biometrics

18.10.2022
When the market of hyper-casual games becomes more and more saturated, what can we do to keep tickling our players’ brains in all the right places? To answer that and…
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