Scoop: 7 easy tips to increase your studio’s output and quality!
The field of Hyper-Casual is evolving fast and can be very overwhelming. Therefore we put together 7 easy tips for you to make releasing your game easier.Read more
The problem with CPI – IPM as a better way to evaluate games!
Check out our newest Scoop if you want to know why we like to focus on the IPM as a key metric and how this helps us to evaluate your…Read more
Headwinds in hyper-casual: How to win in the current market!
What does it take to be successful in the current market of hyper-casual? 🤔 At the last Hyper Games Conference, our Managing Director Christoph Sachsenhausen introduced 4 core pillars to…Watch now
How Sunday increased ARPU D3 by 50% with ironSource’s ROAS Optimizer
Sunday is the 16-person German mobile games studio behind the hit hyper-casual title, Cat Escape, which saw 10 million downloads in its first 3 months alone. Below, Sunday’s Managing Director,…Read more
To outsource or to bring in-house? How Wooga and Sunday approach playable production
There are a few ways to produce playable ads – outsource production, do it all in-house, or experiment with a mix of both. How do you know which approach is…Read more
The problem with CPI – IPM as a better way to evaluate games by Christoph Sachsenhausen (Sunday)
What is the best way to evaluate games? 🤔 Watch the solo speech by our General Sponsor — Christoph Sachsenhausen from Sunday 🚀…Watch now