We love sharing our insights!

As we believe in developer empowerment, we’d like to share our most recent insights, knowledge scoops and blogs! We are happy to offer tips & tricks that can help you elevate your games!
Insights

Christian Balazs Appointed as Director Of Games at Sunday

20.06.2024
[Hamburg, 20.06.2024] – Sunday, a leader in hybrid-casual development, is excited to announce the appointment of Christian Balazs as the new Director of Games. Christian will join the team in…
Read more
Insights

Timm Geyer Appointed as Co-Managing Director of Mobile Games Company Sunday

04.04.2024
[Hamburg, 04/04/2024] – Sunday, a leading mobile games company specializing in the development, publishing, and marketing of fun and easy-to-play games, proudly announces the appointment of Timm Geyer as its…
Read more
Press

Navigating Hyper-casual through the Changing Landscape of Mass-Market Casual Games

12.06.2023
Sunday’s Head of Publishing Balaji talks to PocketGamer.biz about how the company's focus on players is enabling it to navigate the rapidly evolving hyper-casual market.
Read more
Press

Christoph Sachsenhausen: It’s the End of an Era in Hyper-Casual, and We’re Turning It into a New Opportunity

25.05.2023
In a recent feature for pocketgamer.biz, Sunday’s Managing Director Christoph shares his thoughts on the current shift on the hyper-casual market, and why we’re seeing it as an opportunity rather…
Read more
Press

From One-Man-Studio To Team Lead: A Developers Journey!

09.09.2022
From school teacher to game lead! We share Daniel Gerlich ‘s solo speech at Hyper Games Conference for those who missed out and those who want to watch it again! Some developers…
Read more
Press

Working with Sunday is “like magic”!

04.04.2022
Up & coming hyper-casual developer FourSevenSeven releases first hit game with German publisher Sunday.
Read more
Press

Electric Manta partners with Sunday to create hypercasual games

02.12.2021
UK-based free-to-play mobile dev Electric Manta has partnered with Sunday to create hypercasual games.
Read more
Press

PGC Digital: How to ideate in the hypercasual games space

30.09.2021
As the hypercasual mobile games market expands there has been a flow of original games, and of unoriginal, copycat products trying to squeeze into the market.
Read more
Press

From concept to creation: Plug Head, a hypercasual hit game

11.08.2021
It’s a story as old as video games themselves: two guys, fresh out of university, dreaming of making their own games and building their own studio.
Read more