We love sharing our insights!

As we believe in developer empowerment, we’d like to share our most recent insights, knowledge scoops and blogs! We are happy to offer tips & tricks that can help you elevate your games!
Blog

Jamming with AI: New Workflow of Mobile Game Prototyping with ChatGPT

16.11.2023
Learn why you need to prototype mobile games with ChatGPT. In this article, André, our Principal Game Designer, shares his new workflow, as well as tips and benefits.
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Blog

Turning Your Concept into Profit: Step-by-Step of Sunday’s Mobile Game Publishing

26.10.2023
Navigating the mobile game market can be challenging. That’s what Sunday is for! Take a deep dive into our publishing process before you apply.
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Scoop

7 Crucial Mobile Game UI/UX Principles to Follow

22.09.2023
Coming straight from the pages of Sunday’s mobile game UI/UX guidelines, let’s go over the best practices for creating engaging interfaces for mobile games. Read and start crafting exceptional interfaces for your players.
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Blog

Mobile Game Level Design: Key Considerations for Ad-Monetized Casual Mobile Games

28.08.2023
To uncover the best strategies behind crafting killer game levels for mobile games, we sat down with the one and only Umut, Sunday’s Game Lead.
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Blog

Optimized Bids in 4 Clicks: Our Journey Building an Automated Bidding System

11.08.2023
Discover how Sunday's automated bid optimization system revolutionizes campaign management for our growth managers. When optimizing bids takes only 4 clicks, they have more time for pattern discovery, idea exchange, hypothesis development, and testing.
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Blog

Making Game Marketability Testing Easy with Sundash

12.07.2023
IPM, MVP, and SCB testing is easier than ever with Sundash - read to know how we simplified game testing to make it accessible to anyone.
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Blog

Case Study: Scale and Discover with Source-Based Ideation!

04.07.2023
Hi! I'm Hüsamettin, the Growth Manager at Sunday. In this case study, I will share insights into our recent success with source-based ideation and Spinner Merge, which has surpassed 10 million downloads.
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Press

Navigating Hyper-casual through the Changing Landscape of Mass-Market Casual Games

12.06.2023
Sunday’s Head of Publishing Balaji talks to PocketGamer.biz about how the company's focus on players is enabling it to navigate the rapidly evolving hyper-casual market.
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Press

Christoph Sachsenhausen: It’s the End of an Era in Hyper-Casual, and We’re Turning It into a New Opportunity

25.05.2023
In a recent feature for pocketgamer.biz, Sunday’s Managing Director Christoph shares his thoughts on the current shift on the hyper-casual market, and why we’re seeing it as an opportunity rather…
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