Press

From One-Man-Studio To Team Lead: A Developers Journey!

09.09.2022
From school teacher to game lead! We share Daniel Gerlich ‘s solo speech at Hyper Games Conference for those who missed out and those who want to watch it again! Some developers…
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Blog

An analysis of the Arcade-Idle-Genre!

04.07.2022
Progression breakdown Level based progression In Arcade-Idle, there is always a play area. Also, there is a directed goal to complete the area and move to the next. Each level…
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Videos

Headwinds in hyper-casual: How to win in the current market!

28.06.2022
What does it take to be successful in the current market of hyper-casual? 🤔 At the last Hyper Games Conference, our Managing Director Christoph Sachsenhausen introduced 4 core pillars to…
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Scoop

Scoop: 7 easy tips to increase your studio’s output and quality!

12.05.2022
The field of Hyper-Casual is evolving fast and can be very overwhelming. Therefore we put together 7 easy tips for you to make releasing your game easier.
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Insights

How Sunday increased ARPU D3 by 50% with ironSource’s ROAS Optimizer

29.04.2022
Sunday is the 16-person German mobile games studio behind the hit hyper-casual title, Cat Escape, which saw 10 million downloads in its first 3 months alone. Below, Sunday’s Managing Director,…
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Insights

To outsource or to bring in-house? How Wooga and Sunday approach playable production

14.04.2022
There are a few ways to produce playable ads – outsource production, do it all in-house, or experiment with a mix of both. How do you know which approach is…
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Press

Working with Sunday is “like magic”!

04.04.2022
Up & coming hyper-casual developer FourSevenSeven releases first hit game with German publisher Sunday.
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Videos

Hyper-casual game development prospects in 2022

31.03.2022
What awaits developers this year? 🤔 Watch the panel discussion by Anton Horbatov (24 Play), Sergey Martinkevich (Azur Games), Anton Volnykh (SayGames), Balaji Thangaraj Vijayan (Sunday). Moderator: Samy Guillemin (Ketchapp…
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Scoop

The problem with CPI – IPM as a better way to evaluate games!

03.03.2022
Check out our newest Scoop if you want to know why we like to focus on the IPM as a key metric and how this helps us to evaluate your…
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